終極大亂鬥 1.0 Icon

終極大亂鬥

W Game Strategy
3.6
450 Ratings
10K+
Downloads
1.0
version
Jan 22, 2017
release date
203.6 MB
file size
Free
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About 終極大亂鬥 Android Game

競技場介紹
每個遊戲都有自己的規則,競技場也不例外。在規則說明中可以瞭解到你當前排名能得到的獎勵、競技場戰鬥的規則、歷史最高排名獎勵規則和每日排名獎勵規則的明細。
看到這麼豐富的獎勵,是不是摩拳擦掌的準備大幹一番呢?誒等等,還得準備一下你的團隊設置才能上陣!下面我們就來看看如何設置防守陣容和進攻陣容吧。
防守陣容
在競技場裡是分攻守雙方的,顧名思義是要挑選好自己最強力的防禦隊員組成一隊為常駐防禦隊伍,在其他玩家攻擊你的時候,這個隊伍就起到抵抗的作用。
PS:在選擇防禦隊伍的時候,儘量選生存能力強的英雄,因為在戰鬥中有回合限制,只要你挨過這些回合不團滅,就算是你贏。
選中你所需要用來做防禦的英雄,以後每次被其他玩家攻擊的時候他們就會自動防禦戰鬥。所以在你選擇英雄的時候必須要慎重,他們可是決定了你能拿什麼名次的保證!
確定攻擊陣容
在畫面的下方有一個挑戰按鈕,只要點進去就會進入選擇英雄進行戰鬥的畫面。點擊確定後,就會進入戰鬥畫面。在戰鬥中,左上角的時間是你剩餘的進攻回合數,要在特定的回合內結束戰鬥,右下角的自動戰鬥是鎖定的,在競技場中是不能手動控制戰鬥的,所以只能是看自身的英雄搭配實力和運氣了。


官方粉絲群:https://goo.gl/QXp9ZU Arena Introduction
Each game has its own rules, the arena is no exception. In the Rule description can learn the details of your current rankings can get rewards, arena combat rules, highest ranking award rules and daily rankings reward rules.
See such a rich reward, is not gearing up ready to go do something? Oh, and so on, have to get ready to set up your team into battle! Here we look at how to set up a defensive line-up and it offensive lineup.
Defensive team
The arena is divided in both offensive and defensive, and suggests that it is better to pick their most powerful defense team consisting of a team of permanent defense team, other players attack you, this team can play a role in resistance.
PS: in the choice of the defense team, try to choose Shengcunnengli strong hero, because there are restrictions in the battle round, as long as you survive these groups do not turn off, even if you win.
All you need to do to use the selected defensive hero, after each time they attack other players will automatically defensive combat. So when you choose a hero must be careful, but they decided to take what you can guarantee rankings!
OK lineup attack
In the bottom of the screen there is a challenge button, you will enter into the point selection screen hero to fight. After clicking OK, it will enter the battle screen. In combat, the upper left corner is the number of possessions you time remaining to end the fighting within a specific round, fighting the lower right corner is automatically locked in the arena of battle can not be controlled manually, we can only look own hero with the strength and luck.

    
   Official fan group: https: //goo.gl/QXp9ZU

Other Information:

Package Name:
Requires Android:
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Other Sources:

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This release of 終極大亂鬥 Android Game available in 18 variants. Please select the variant to download. Please read our FAQ to find out which variant is suitable for your Android device based on Screen DPI and Processor Architecture.

Variant
17
(Jan 22, 2017)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
17
(Jan 22, 2017)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
16
(Jan 20, 2017)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
16
(Jan 20, 2017)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
15
(Dec 06, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
14
(Dec 05, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
13
(Nov 15, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
13
(Nov 15, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
11
(Nov 03, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
11
(Nov 03, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
9
(Oct 19, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
9
(Oct 19, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
8
(Sep 18, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
8
(Sep 18, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
7
(Aug 31, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
7
(Aug 31, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
3
(Aug 11, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)
Variant
3
(Aug 11, 2016)
Architecture
armeabi-v7a x86
Minimum OS
Android 4.0.3+ (Ice Cream Sandwich MR1, API 15)
Screen DPI
nodpi (all screens)

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