Atlas 0.5.3
-Update to Qt 5.4.2
Atlas 0.5.2
-Model scale manipulator
-Better model parameter editiong
-Fix renreding problems with OpenGL ES 2.0 depth buffer
-Fix project loading on non english OS
Atlas 0.5
-Android UI design
-Basic support for Sailfish OS
-Fixed Vr rendering
-Enhanced model manipulation
-Project save related problems
-Reworked UI
-Various fixes and stabilization
Atlas is real time volumetric 3D editor and rendering engine. It combines the power and ease of voxels with image quality of regular mesh based models.
Main Features:
- Real-time editing of terrain with arbitrary topography
- Asset insert system
- Procedural and bitmap generating of terrain
- 3D VR mode for Google Cardboard
- Transvoxel™ Algorithm (advanced marching cubes)
- Deferred and forward lighting paths
- Fog simulation
- Real-time light and shadow
- Import and manipulation with models (currently only .obj meshes are supported)
- Seamless transition between terrain materials with bump-mapping
- Support for GNU/Linux, MS Windows and Android
- Rendering back-end for OpenGL 3.0, ES 2.0 (forward rendering only) and ES 3.0
Notice:
- OpenGL ES 2.0 rendering back-end does not support rendering of fog or shadow.
- Map can be up to 256w*256h*256d blocks in size.
This version of Atlas Android App comes with one universal variant which will work on all the Android devices.
If you are looking to download other versions of Atlas Android App, We have 1 version in our database. Please select one of them below to download.