(sorry for my lengthy absence had some personal things to do..)
- Made the flinging a little easier
- Changed the background to something a little softer
- Added Particle effects.
- added levels ( well two levels..)
- Made the sun position math the time of the day.
- Added lighting!
- integrated with box2d ( spin little ball.. spin! )
- made the touch more responsive and fun.
- made the physics a little better
- added bounce squishing.
- dynamic objects
For now this is just an hairy ball that goes "Boing" a lot.
and who doesn't like that? :)
(NOTE : this just a DEVELOPMENT BUILD of the game placed in the play store so I can share this game development experience with the world as it grow to a mature enjoyable and fun (i hope :) ) game ).
The story behind why it's up here is simple...
here I was developing a new game engine and playing with the demo.
When I figured "hey! that's kinda fun and relaxing, why won't I upload it and share it with other people and they can relax and have a little fun too?" ...so I did.
I`ll try update it regularly as the engine gets more abilities, so be ready for regular updates of new fun features...
features to be added next:
- Programmatic textures
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