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Developing Microservices

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Jul 02, 2017
release date
25.4 MB
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About Developing Microservices Android App

"Microservices architecture is a style of software architecture. As the name suggests, microservicess refers to small services. For a large implementation, this means breaking the system into really small, independent services. Alternative to monolithic architecture (where the entire system is considered as a single big, interwoven segment), microservices approach is getting more and more popular with large, complex applications that have a very long lifecycle, which require changes at regular intervals. Microservices approach allows this type of changes with ease as only a part of the system undergoes changes and change control is easy.

An example of such large system can be an online store―includes user interface, managing product catalog, processing orders, managing customer’s account. In a microservices architecture each of these tasks will be divided and into smaller services. Also, these services will be further broken down into independent services―for user interface, there will be separate services for input, output, search bar management, and so on. Similarly, all other tasks can be divided in very small and simple services.

What you will learn:

Identify where the microservice oriented architectures can tackle the most common problems in the software used by the big organisations.
Re-architecture an existing monolithic system into a microservices oriented software.
Build robust and scalable microservices using Seneca and Node.js.
Testing of the microservices in insolation in order to create a solid system.
Deploy and manage microservices using PM2
Monitoring the health of a microservice (CPU, memory, I/O…) and how the degradation of the performance in one microservice could degrade the performance of full system."

Other Information:

Requires Android:
Android 3.2+
Other Sources:

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This version of Developing Microservices Android App comes with one universal variant which will work on all the Android devices.

Variant
1
(Jul 02, 2017)
Architecture
universal
Minimum OS
Android 3.2+
Screen DPI
nodpi (all screens)

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