Sound design improvements:
new sounds, separation of on/off music from other sounds.
Three new clan sciences have been added.
Fixed implementation issues when it is impossible to teleport to the specified location.
Warfare and economic online strategy with open world where you can build your own town and interact with other players.
One more thing: this game is not an analog of existing projects. We're offering our own economic development system where market plays a significant role. So this project is trade strategy also.
Armies move freely, and it opens wide interesting opportunities for players' interactions. Large-scale battles, unexpected blow from behind, tracking enemy armies are not the things than you can do by going from castle to castle only.
Some features:
✔ Town development
✔ Gear crafting
✔ Management of an alliance
✔ Exploring of an ancient landmass
✔ Сlashes with giants
✔ Free to play
The project will be developing and improving considering your suggestions and will be following by the main principle of fair balance between all types of players.
Have a nice game!
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