Dynamic difficulty is now scaled by time
"Evasion Action" is an arcade game of space theme. Control is performed by turning the smartphone around the longitudinal and transverse axis. The difficulty of the game is dynamic: every ten seconds an evaluation of the player's actions takes place, and if they are (are) not successful, the difficulty increases (decreases). I tried to make the gameplay optimal for the aggressive style of gaming.
This version of Evasive Action Android Game comes with one universal variant which will work on all the Android devices.
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