This is the second released version. Built with Qt version 5.5.1.
There are now 3 environments to choose from based on Madrid, Milan and Munich in addition to the default fictional environment.
There is also a trombone scenario as well as the previous radar vector, point-merge, and airborne spacing scenarios.
Also some bug fixes and features suggested by some users.
Guide aircraft in to land, weaving departing aircraft through the arrival streams. Four scenarios are now available:
1. Radar vectoring, where you guide the aircraft with heading instructions;
2. Point merge, taking advantage of required navigation performance of aircraft to perform a curved approach, then heading towards a merge point when the required spacing is achieved;
3. Trombones, also taking advantage of required navigation performance of aircraft to fly a trombone-shaped approach of a selected length to achieve the required spacing;
4. ASAS Sequencing and Merging, relying on traffic displays in the cockpit for the aircraft to manage the required spacing.
Choose from a default environment or a terminal area based on Madrid, Milan or Munich.
Take care to ensure aircraft maintain the required terrain clearance.
This release of Final Approach Android Game available in 2 variants. Please select the variant to download. Please read our FAQ to find out which variant is suitable for your Android device based on Screen DPI and Processor Architecture.
If you are looking to download other versions of Final Approach Android Game, We have 2 versions in our database. Please select one of them below to download.