+ bugfix
+ new levels (highscore reset)
+ improved scoreloop support (still buggy. somehow the score submission takes ages)
+ zoom out after each level
+ unit "size" is not limited by 128 anymore although there is no visual feedback beyond 64 (helmet+shield+sword)
+ cow bell instead of chips bag sound for forbidden moves
+ unit counts in the first levels so you see what's going on
Command the bees to defend the trees against the evil ghosts.
http://www.youtube.com/watch?v=rqHxcKVqyNM
This is BETA! So *any* feedback is highly appreciated! Please mail me if you think I missed any point in the following lists. The more input I get the better.
Known bugs:
#4 after finishing a level, the units stay visible
Known flaws:
#3 level resets immediately when winning/loosing
#4 sprites and sounds are not final yet. especially trees. Know an artist? I'm offering a 50% share of profit if we agree on the rest.
Known feature requests:
#1 multiplayer
#2 control flying bees (disabled for now. maybe made optional later. let me know in the comments if you really miss it but think of the consequences of accidentally selecting flying units all the time)
#3 fight mid air/unite if same target
#5 animations
#6 particle effects
Credits:
Graphics of bees, ghosts and the splash screen are based on original design by Vesna Vujinovic
Sounds are based on olpc-sounds:
Berklee44v10/eating_chips_1
Conversations-TomekCholoniewski-Percussion-44k/1bow8
AndrewSorkin44/nightcaliesprinklersturning
Berklee44v10/chewing_1
Berklee44v8/bag1
MarkDorflinger44/marksound1
AkitoVanTroyer44/gong
Berklee44v11/cakelid_gong1
This version of Flux Forest beta Android Game comes with one universal variant which will work on all the Android devices.
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