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Learning & Technologies 2016 1

e-Learning WMB Education
5
2 Ratings
10+
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1.1
version
Jul 30, 2016
release date
46.3 MB
file size
Free
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About Learning & Technologies 2016 1 Android App

How to create genuinely mobile e-learning - a Unilever case study

> e-Learning WMB demonstrate what they mean by a 'genuinely' mobile e-learning project including:
learners have the same engaging experience from one platform to another (i.e. phone to web);
> user data is automatically bookmarked in the cloud, so the learner can start the course on a mobile and finish it on a PC;
> e-learning can be carried out offline as well as online via e-learning Apps;
> e-learning can be edited in an agile way online without the need for installed software.

The company discuss the mechanisms used to achieve this via creating Android and Apple Apps and showcase a project carried out for Unilever educating users about the benefits of Mobile Working. The presentation will be run from an App using an Android smartphone.

Other Information:

Requires Android:
Android 2.2+
Other Sources:

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This version of Learning & Technologies 2016 1 Android App comes with one universal variant which will work on all the Android devices.

Variant
1001000
(Jul 30, 2016)
Architecture
armeabi-v7a
Minimum OS
Android 2.2+
Screen DPI
nodpi (all screens)

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