The main goal of this application is to reach any of the corners when playing from long rail to long rail. Diamonds one and two are found within the critical area of the system. The plays which arise in this area are susceptible to small changes in the point of arrival in the first rail and especially in the speed of the shot.
This program defines the rule of half’s and uses animated diagrams and videos to illustrate relevant step by step details of each play, including the arrival to the second, third and fourth rails when playing rail first or by contacting the second ball. It also shows techniques to get to the corner opposite to the position of the cue ball. The section dedicated to find the value of the cue ball solves what may be the most important problem in the implementation of all billiard systems.
Finally, the program significantly expands the application of the rule of eights, which is used in most zigzag, pass balls or cross table shots. The diagrams videos and explanatory figures of the systems included provide a deep knowledge for the implementation of each system in its conventional form and in their “backward” mode. The details and techniques included constitute the primary system for the combination of systems.
This lesson provides the basic knowledge necessary to understand how billiard systems work. “A must to increase your scoring position in this difficult area of the table”.
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