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Omnidirectional shadow maps benchmark using the Virtual Shadow Depth Cubemap Texture (VSDCT) technique on OpenGL ES 3.1
Note: this demo requires support of OpenGL ES 3.1
This version of Linderdaum VSDCT Benchmark Android App comes with one universal variant which will work on all the Android devices.
If you are looking to download other versions of Linderdaum VSDCT Benchmark Android App, We have 3 versions in our database. Please select one of them below to download.