Initial Release
An artificial life simulation based on JBox2D utilizing simple genetic algorithms. The simulation generates "plants" and "animals". Animals have genes that describe their size, color, and movement patterns. As animals move through the simulation space, they consume energy based on size. When they collide with plants some of the plant energy is transfered to the animal (eating). When an animal gains enough energy it can reproduce.
This program is intended for learning and experimentation. The source code is available at https://github.com/kgilmer/PiccadillyLife under the Apache software license.
This version of Piccadilly A Android App comes with one universal variant which will work on all the Android devices.
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