Small application to testing:
- create procedural 3d object
- OpenGL 2.0 ES shaders
- application interface
Differences from version 1:
- Testing a new concept of materials, stage and light used in the new libGdx 3D Api
- Testing of a new Vertex Light or Pixel Light shader combined with the effect shader
- New effect shader programs
Tags:
openGl, libGdx, shader, openGl 2.0 ES, procedural 3d object
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