Based on feedback from users:
- now saves fragment *and* vertex shaders (with "_vs" suffix)
- save filename defaults to last loaded or saved
- added option to load texture image from disk or gallery
A simple tool for developers that lets you edit OpenGL ES shaders directly on your Android device.
Inspired by Inigo Quilez's ShaderToy, and includes some of his shaders:
http://www.iquilezles.org/apps/shadertoy/
Requires Android 2.2 or higher and OpenGL ES 2.0 hardware.
Hardware keyboard recommended.
NOTE: this is quite an old app - to get the menu up on modern phones you need to do a long press on the back button!
This version of ShaderToy Android App comes with one universal variant which will work on all the Android devices.
If you are looking to download other versions of ShaderToy Android App, We have 1 version in our database. Please select one of them below to download.