Version 19: Fixed Startup Problem with Permission Request
Version 18: Undistortion of calibrated video image
Version 17: Add support for dummy video calibration.
Version 13-16: Minor Bugfixes.
- Integrates OpenCV for image processing
- Allows to use the live video stream in textures
- Example scenes for camera calibration and simple augmented reality.
SL stands for Scene Library. The framework is developed at the Berne University of Applied Sciences (BFH) and is used for student projects in the cpvrLab (https://www.cpvrlab.ti.bfh.ch). This demo application shows you what you can learn in one semester about 3D computer graphics in real time rendering and ray tracing. The framework is built in C++ and OpenGL ES 3.0 and runs therefore without changes on Windows, Linux, Mac OSX, Android, Android Wear and Apple iOS. The framework is open-source and you can download it for free at http://cpvrlab.github.io/SLProject_doc
This version of SLProject OpenGL Demo App BFH Android App comes with one universal variant which will work on all the Android devices.
If you are looking to download other versions of SLProject OpenGL Demo App BFH Android App, We have 2 versions in our database. Please select one of them below to download.