Several bugfixes
This was primarily made as a personal tool, but I think it could be useful to anyone using TNT Particle Engine for Gideros Studio SDK. (www.giderosmobile.com)
TNTFX is no longer supported and won't be updated
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Why TNTFX2 is better than TNTFX:
- Uses Gideros native Particles instead of Sprite
- Particles can be "naked" (no need for textures)
- When you import a new texture in the library TNTFX2 detects if it is not a square, and can "square it" for you.
- Improved HELP Section
- Better fitting on HD devices
- Some bugs were fixed
- Some example particle FXs included
Create TNT particle effects everywhere!
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Features:
- Easy Creation of Particle Effects directly on mobile devices
- Embedded TNT Particle Engine 1.16 (now using Gideros native Particles object)
- Real Time Modulation of Morphing Parameters
- Color picker to choose particle colors (you can also use RGB values)
- "Almost" Real Time particle editing (change texture, add/remove properties and so on..)
- Export particles as Lua code and images, ready to be imported into your Gideros Projects.
- Import PNGs to use custom particle Textures and Backgrounds
- Import/Export projects in json format to share, backup, and use TNTFX on different devices
... and some more
Basic tutorial here: how to create snow with TNTFX: the GUI look is slightly changed but it works the same
https://youtu.be/1qmTvkZh5Os
This version of TNTFX 2 TNT Particle Editor Gi Android App comes with one universal variant which will work on all the Android devices.
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