+ Each general alters by turn between giving build airfield or build hospital action
+ Each general alters between offering call-for-support or sabotage action
+ Setting: Turn making a failsafe copy of the ongoing game ON/OFF (deactivate for old devices out of storage-space)
+ Setting: Rounded Display: If enabled, the game pads the status line info to prevent the text being covered by rounded corners
+ Fix: Movement arrows were off-center on certain devices
Battle of Suomussalmi is a turn based strategy game set on the border area between Finland and the USSR during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011
You are in command of the Finnish forces, defending the most narrow sector of Finland against a surprise Red Army offensive aiming to cut Finland into two parts. In this campaign, you will be defending against two Soviet attacks: Initially, you have to stop and destroy the first wave of the Red Army offensive (the Battle of Suomussalmi) and then regroup to take on the second attack (the Battle of Raate Road). The object of the game is to control as many victory points as possible, or achieve a total victory by controlling all the VPs.
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup.
+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
Join your fellow strategy gamers in changing the course of the Second World War!
Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.
"This psychology, that we’ll win by sheer numbers, must be finished if you want our army to become a really modern army... Aviation, mass aviation, not hundreds but thousands of airplanes. Therefore, whoever wants to wage a modern war and win in a modern war, he cannot say that we should conserve bombs. Nonsense, comrades, we should give the enemy more bombs to stun him, to overturn his cities, then we can achieve victory. More shells, more ammo must be given, then fewer people will be lost. If you save bullets and shells, you lose more men. One must choose."
-- Segment from Stalin's April 1940 speech at a meeting of the commanding officers about the experience of military action against Finland
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